Mark and his wife, Doris, along with a small group of their friends, have become very good at solving challenges and escaping locked rooms. In their first escape room in 2015, they were two puzzles away from success but failed to get out. So they changed the team membership. Over the years, they failed another […]
Scrum Team
What is the Recommended Scrum Team Size?
Nearly every client I work with asks me this question at some point. The Scrum Guide offers very limited guidance, suggesting 3-9 people per team (exclusive of ScrumMaster and Product Owner), without giving reasons or context for those numbers. There isn’t one universally correct answer for optimal team size, but there are a number of […]
Scrum Anti-Patterns – How We Hold Back Our Scrum Teams
In software development work, a design pattern is a description of a solution to a recurring problem. It outlines the elements that are necessary to solve the problem, including context and the consequences of certain actions, without prompting the reader to solve the problem a specific way, leaving them with the agency to write code […]
Scrum Anti-Patterns: The Hardening Sprint
Hardening Sprints are one of the most common kinds of Scrum Anti-Patterns: ways of addressing recurring problems that seem like effective solutions at the time but in fact hamper productivity or create more problems later on. Here we introduce why they are used, why they are not an effective design pattern, and how you can […]
Scrum by Example – The Story of an Incomplete Sprint
A Scrum Sprint is incomplete when the Team can’t deliver the working features they committed to. We cover the reasons for this and how you can help your Team. Dramatis Personae Steve – a ScrumMaster and the hero of our story Paula – the Product Owner of Steve’s Team Tonia – the Team’s Quality Assurance […]
Scrum by Example – How to Deal with Bad User Stories as a ScrumMaster
It is common in the early stages of Scrum implementation for there to be misunderstandings about what User Stories are for and what makes them useful. A ScrumMaster’s task is to be able to help the Team and Product Owner when they are faced with ineffective User Stories as they go into Sprint Planning. Dramatis […]
Scrum by Example – Scrum Anti-Patterns & Unplanned Work Disrupting the Sprint
The Team is in the middle of a Sprint, but the Product Owner has discovered unplanned work and interrupts their flow mid-Sprint to deal with it because it’s now “high-priority.” How should a ScrumMaster deal with this or similar Scrum Anti-Patterns? An anti-pattern is a common response to a recurring problem that is usually ineffective […]
Scrum by Example – Stories for the Working ScrumMaster
What does it take to be a great ScrumMaster? When I was in my early years as a Scrum Trainer, circa 2011, it was noticeable to me that while there was a plethora of content out there explaining the role of the ScrumMaster and what qualities you want in a person for the role, there […]