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	<title>Comments on: “Scrum in Heat” Is really development in the Dark</title>
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	<link>http://agilepainrelief.com/notesfromatooluser/2007/01/scrum_in_heat_i.html</link>
	<description>Best practices for your goals</description>
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		<title>By: Doug Seven</title>
		<link>http://agilepainrelief.com/notesfromatooluser/2007/01/scrum_in_heat_i.html/comment-page-1#comment-348</link>
		<dc:creator>Doug Seven</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
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		<description>Mark - I don&#039;t think I was very clear with this explaination (the dangers of blogging in a hurry). Let me try to clarify.

The team interacts with the Product Owner (PM @ MS) and the Onsite Customer (PdM @ MS) daily. As a matter of fact, the Product Owner, Developers and Testers all work in the same room. The Onsite Customer is readily available daily, attends all planning sessions, and frequently attends the daily standups.

We release demos/betas for external customer feedback once a month. In the 1st month of the heat we release a demo. In the 2nd month of the heat we integrate the feedback from the 1st month&#039;s release along with more features, and release a beta. In the third month, we integrate any remaining feedback, and polish for production release at the end of the Heat.

The weekly iteration planning is an XP thing. We have a 1-2 hour planning meeting at the beginning of each week to plan the engineering tasks for that week. A good break down is that we use Scrum as a project planning methodology with month-long sprints, and XP as an engineering planning methodology with week-long iterations within the sprints.

At the end of each sprint we have a release. At the end of each iteration we have some of the tasks associated with the features set complete, but possibly not yet releasable.

For example, this month we are working on a new UI for posting to forums. The &quot;release&quot; for the end of the month is a 5-step UI that enables authoring a post, tagging it using our Tagspace solution, previewing it, and possibly editing it before posting. This week we have tasks to complete the Master Page and Step 1&#039;s UI, plus enable searching for related threads/forums based on keywords using a REST interface. Next week we will take on the tasks of the UI for Steps 2 &amp; 3, etc.

I hope this helps clarify what I meant in my original post.
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		<content:encoded><![CDATA[<p>Mark &#8211; I don&#8217;t think I was very clear with this explaination (the dangers of blogging in a hurry). Let me try to clarify.</p>
<p>The team interacts with the Product Owner (PM @ MS) and the Onsite Customer (PdM @ MS) daily. As a matter of fact, the Product Owner, Developers and Testers all work in the same room. The Onsite Customer is readily available daily, attends all planning sessions, and frequently attends the daily standups.</p>
<p>We release demos/betas for external customer feedback once a month. In the 1st month of the heat we release a demo. In the 2nd month of the heat we integrate the feedback from the 1st month&#8217;s release along with more features, and release a beta. In the third month, we integrate any remaining feedback, and polish for production release at the end of the Heat.</p>
<p>The weekly iteration planning is an XP thing. We have a 1-2 hour planning meeting at the beginning of each week to plan the engineering tasks for that week. A good break down is that we use Scrum as a project planning methodology with month-long sprints, and XP as an engineering planning methodology with week-long iterations within the sprints.</p>
<p>At the end of each sprint we have a release. At the end of each iteration we have some of the tasks associated with the features set complete, but possibly not yet releasable.</p>
<p>For example, this month we are working on a new UI for posting to forums. The &#8220;release&#8221; for the end of the month is a 5-step UI that enables authoring a post, tagging it using our Tagspace solution, previewing it, and possibly editing it before posting. This week we have tasks to complete the Master Page and Step 1&#8217;s UI, plus enable searching for related threads/forums based on keywords using a REST interface. Next week we will take on the tasks of the UI for Steps 2 &#038; 3, etc.</p>
<p>I hope this helps clarify what I meant in my original post.</p>
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		<title>By: Mike Vizdos</title>
		<link>http://agilepainrelief.com/notesfromatooluser/2007/01/scrum_in_heat_i.html/comment-page-1#comment-349</link>
		<dc:creator>Mike Vizdos</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://agilepainrelief.com/2007/01/scrum_in_heat_i/#comment-349</guid>
		<description>Great posting with awesome information.

I wrote something up similar about the role of a product owner, and you can read more about it at http://www.implementingscrum.com/cartoons/implementingscrum-20061030.html

Keep up the great postings!

- mike vizdos
www.michaelvizdos.com
www.implementingscrum.com

</description>
		<content:encoded><![CDATA[<p>Great posting with awesome information.</p>
<p>I wrote something up similar about the role of a product owner, and you can read more about it at <a href="http://www.implementingscrum.com/cartoons/implementingscrum-20061030.html" rel="nofollow">http://www.implementingscrum.com/cartoons/implementingscrum-20061030.html</a></p>
<p>Keep up the great postings!</p>
<p>- mike vizdos<br />
<a href="http://www.michaelvizdos.com" rel="nofollow">http://www.michaelvizdos.com</a><br />
<a href="http://www.implementingscrum.com" rel="nofollow">http://www.implementingscrum.com</a></p>
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		<title>By: Member Blogs</title>
		<link>http://agilepainrelief.com/notesfromatooluser/2007/01/scrum_in_heat_i.html/comment-page-1#comment-350</link>
		<dc:creator>Member Blogs</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
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		<description>&lt;strong&gt;Links (1/14/2007)&lt;/strong&gt;

.NET, C#, VB.NET C# Fundamentals Help me with the plumbing - factories, application blocks, and more
</description>
		<content:encoded><![CDATA[<p><strong>Links (1/14/2007)</strong></p>
<p>.NET, C#, VB.NET C# Fundamentals Help me with the plumbing &#8211; factories, application blocks, and more</p>
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